Aquarell Walkcycle Animatic, ca. 6 minutes To get a quick impression of the story and as an easy way to introduce the storyboard I very much recommend to see first the animatic above. This is a rough animation of camera tracking and how the space is rotating while the characters are moving into different rooms. |
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The rooms are furnished quite minimal, there is only furniture needed for the plot. In the first room of the story the bathroom, there is a bathtub-shower, a washbasin and a mirror. As well there is a light switch connected to a light bulb in the next room, the bedroom. Underneath the light bulb there is a table with a flowerpot. On the back wall, the very same in every room is hanging a painting, which is rotating into every room when the box is turning, as it is hung on the center point of rotation and is the only thing affected by gravity. Besides on the right there is a bed with a small table on which is standing a goldfish glass. The next room of the story is a kind of closet or clothing room where the bed turns into a kind of wardrobe, as well there is an armchair and a big flower vase. In the next room of the box the living-room there is only a big mirror. The last room is the kitchen with a stove on top a pot of boiling water and a big kitchen cupboard.
The camera is tracking permanently the action. There will be no cut, one single track throughout the whole movie. The camera should be basically in close up very near to the action and the characters, but sometimes also in long shot. So the dynamics and the dramaturgy of the camera normally realized through editing should be created with slow and fast camera tracking, focusing the foreground or the background changes from horizontal tracking to vertical tilts and so on.
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